Director and interactive content creator
Vali Fugulin is a platform agnostic content creator. Trained as a documentary filmmaker, she gradually turned to digital creation and new narrativities to express the issues of reality. She creates multiplatform documentaries, video games, interactive and immersive experiences to tell stories based on the human experience and condition. During her two-year residency at the National Film Board of Canada's Interactive Studio, she directed the innovative "serious game" J'aime les patates, which won numerous international awards, including the NUMIX Grand Prize in 2016. Since then, she has created a number of acclaimed interactive projects, including SuperSymmetry, an interactive knitting platform; Ma caméra et moi, a virtual exhibition in the form of a video game for the Cinémathèque Québécoise; Le réveil des machines endormies quest en Réalité Augmentée for the Musée Électropolis de Mulhouse (GSM Project); and Tout Garni, a major interactive storytelling project with Éditions de La Pastèque. She is currently developing Traces : le processeur de peine, a project on grief in XR. IA : être ou ne pas être is her latest hybrid project: the production of a documentary series on AI and the creative direction of the digital clone that weaves the red thread of this series.